The prototype surrounds characters with a white halo, presumably to make them stand out from the background scenery better. All of the artwork after this one lacks the border.Ī fairly identical set of images between the revisions, with the most notable differences being coloring. This is the first graphic to lack the border. The background scenery appears to have been redone entirely between revisions. Florina's pegasus appears to have gone missing between revisions, sadly. Yet again, Lyn's hair was edited between versions. Lyn's face was also touched up, this is most obvious with the shading on her eyes. Lyn's ponytail and hair, yet again, were changed. The background scenery appears to have been blurrier in the prototype. This is also another image featuring a border. Various touch ups were made, Sain's (the man in green armor) face was redrawn, and the horse's head was made bigger. Lyn's face and ponytail were touched up, and the way she is holding the cup was adjusted. The most obvious difference is the border on the sides of the image.
![prototype 1 opening cutscene prototype 1 opening cutscene](https://cdn.dbolical.com/videos/games/1/71/70069/first-playable-level-prototype.mp4.jpg)
The general scene is identical, and features color differences typical of the prototypes. All of them feature some degree of color and shading.
![prototype 1 opening cutscene prototype 1 opening cutscene](https://www.linkneverdie.net/Assets/Imgs/Post/screenshot-57-1.jpg)
The story graphics for Lyn's Tale, which comprises the first ten chapters of the game, are the most complete looking. The most notable of these was the fixing of a dragon with a particularly hilarious face. Some of the artwork in the opening sequence was redone after the prototype.